﻿using System.ComponentModel;
using Terraria.ModLoader.Config;

namespace WorseGame.Common.Configs
{
    public class ProjectileConfig : ModConfig
    {
        public static ProjectileConfig Instance;
        public override ConfigScope Mode => ConfigScope.ServerSide;
        [DefaultValue(true)]
        public bool ProjectileCritChance;
        [DefaultValue(true)]
        public bool ProjectileInvisibility;
        [DefaultValue(true)]
        public bool MinionsDisappear;
    }
}
